e-Learning in HTML5, Flash, Apps or Virtual Reality (VR)

How to create genuinely mobile e-learning

A description of the 4 tenets that make up a genuine mobile e-learning project

Learning and Technologies Exhibition, London 2016

e-Learning WMB demonstrate what they mean by a 'genuinely' mobile e-learning project including:

The company discuss the mechanisms used to achieve this via creating Android and Apple Apps and showcase a project carried educating users about the benefits of Mobile Working. The presentation has been written using e-learning WMB's e-learning technology Jackdaw Cloud and is available as an App.

How to put Avatars and 3D into your e-Learning

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